The warehouse consisted of three main buildings. They were particularly unique in their own different ways. For example, the buildings varied in size and contained different lay outs such as various sets of broken stairs and fractures in the structure of the building. This casts a shadow on certain places of the location even during the day which creates an atmosphere of suspension. They all individually gave a sense of tension and paranoia that contributed to the creepy style of the film.
The location seemed distant from normal civilized life, adding to the loneliness and seclusion of the location itself, as well as for the character. It can be referred to locations such as Hostel, and the Saw franchise, as it carries a heavy industrial look, which makes it seem more grotesque but also suitable for our chosen genre. The graffiti on the walls gave the impression that the character was definitely not alone as many people had been there before.
The lack of roofing provides all natural lighting and allows the character to be placed in dark spots to seem isolated from the view of any on lookers. The location lacks many physical barriers for it’s entrances and so allows the light to flood in, it also maintains a spacious environment, suggesting the character could be attacked and taken from anywhere. Overall the location had the perfect look, it had low natural lighting which made it darker and more creepier, the location is also in a heavily soiled state, making it appear more urban but also more vile and shocking which works extremely well given the genre we have chosen for our film.
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